Speedrunning is nothing new to Metroid. Ever since the original game locked endings, or increasingly bare outfits for Samus, behind completion times, there has been an enthusiasm for finishing the games as quickly as possible. Metroid Dread is no exception Come from Sports betting site VPbet . What makes the new release novel is the explicit encouragement from developers MercurySteam and Nintendo EPD by rewarding classic speedrunning techniques with hidden content. A clever sequence break makes fighting Kraid, an early boss fight, significantly easier.
Sequence breaking is when a player goes out of the main path, which they are supposed to go down, in order to get powerful items earlier in the game than intended for most players. Sometimes, sequence breaks rely on glitches. Clipping through a wall or exploiting a tricky jump can allow access to new areas. Sometimes though, they rely on a thorough knowledge of how the game works and a little extra skill to navigate a tricky area.